• starting somewhere

    From Meverett to All on Sat Jan 6 14:06:14 2024
    sup guys

    just a little update on the current state of game development + planning

    finally got pycharm community edition to work and install the arcade package on my laptop, so i am able to actually start working :)

    i decided that the best way for me to get started was to just mess around and try to make a small game-thing with mechanics i'm planning on adding to HSH

    i made a window
    it was really exciting

    anyways, current progress on that: i managed to add a sprite to the window that can move around with arrow keys (looking to switch to WASD later), but at some point i made a new sprite class and it messed up the image so the sprite w/ new class is just the unloaded minecraft texture

    if i use the default arcade.Sprite class then it works, but i lose out on the other things i added to the class (such as the sprite being able to move out of the bounds of the window)

    additionally, due to this road block i havent been able to figure out adding animations (learned what a sprite sheet was and how to use it though so thats a step forward) so thats something

    i have been advised to just completely restart since i've spent maybe 2 hours of time on it
    i do agree with that and its probably what i will end up doing, but i'm gonna try to rewrite the sprite class one more time and see if i can get the image to work

    if not, then i'll restart, but i dont plan on putting to much time into redoing the sprite class either since it probably won't be fruitful

    signing off,
    meverett

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